More purported Nintendo Switch 2 leaks are coming out and if they’re to be believed, the platform may be capable of delivering graphics on par or even better than the PlayStation 5 or Xbox Series X/S consoles.
Even without a release date, more information is coming up about what to expect from the Nintendo Switch 2. YouTuber Nate the Hate recently shared some details about the upcoming Nintendo Switch 2 on “Nate the Hate Podcast.” This includes the console’s support of Nvidia DLSS 3.5 AI-powered Ray Reconstruction.
Nate the Hate is a notable leaker who has a number of accurate scoops to his name. He states that the Nintendo Switch 2 will have DLSS 3.5. This is a valuable asset that may allow the console to not just rival the PS5 and Xbox Series X/S, but even outperform them graphically over time, despite the fact that the Nintendo Switch 2’s specs are set to be akin to the PlayStation 4 or Steam Deck. The podcast also corroborates other leaks that state there will be two different models of the Nintendo Switch 2 at launch, likely digital-only and cartridge-compatible versions.
Will Switch 2 have better graphics than PlayStation 5 and Xbox Series X/S?
Analysts suggest that the Nintendo Switch 2 may be able to have better graphics than PlayStation 5 or Xbox Series X/S consoles, despite having weaker hardware.
The quality of graphics in a video game relies on many different things, including the consoles’ FPS output and ability to render graphics at a reasonable pace. The Nintendo Switch 2 will reportedly have Nvidia DLSS 3.5, which has the possibility to outperform the PS5 and Xbox Series X/S when it comes to ray tracing.
Nvidia DLSS technology is a new technology, allowing for games to run at a lower resolution to increase performance while AI upscales this to a higher resolution. This would allow for the Nintendo Switch 2 to have more memory free to work on other aspects of graphical fidelity.
Most noticeably this would allow the Nintendo Switch 2 to work more on ray tracing which is a notoriously high-resource process. If the next Nintendo console has this new technology, it would allow for more efficient ray tracing.
Nvidia DLSS 3.5 AI-Powered Ray Reconstruction can significantly increase the quality of ray tracing. This could allow Nintendo to “future-proof” the Switch 2, as firmware and game updates could allow for wholesale improvements to its graphics and performance. As time goes on, the Nintendo Switch 2 may be able to use more advanced ray tracing than the PS5 and Xbox Series X/S which are limited by their current hardware.
Each game will determine how well the Nintendo Switch 2 uses the new DLSS Ray Reconstruction technology. With this, there is a chance that on a game-by-game basis, the Nintendo Switch 2 may have better ray tracing abilities than the PS5 or Xbox Series X/S.
All of this is a leak from Nate the Hate. Nintendo hasn’t even confirmed the Nintendo Switch 2’s existence, nor has Nvidia mentioned anything on the matter. With the current information, it does not seem that the Nintendo Switch 2 will be able to perform frame generation.
Regardless, fans can likely expect the Nintendo Switch 2 to be a well-designed mobile console. Nate the Hate commented that Nintendo will allow the hardware to potentially stick around for longer by adding in top-of-the-line gaming technology and a feature set that makes sense for the next-gen console. This is in stark contrast to the existing Nintendo Switch, which has seen major releases and ports of past-generation games struggle to run.