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Quick guide for every Emergency Meeting DLC weapon & evolution

vampire survivors emergency meeting dlc

Vampire Survivors: Emergency Meeting DLC is packed to the brim with colorful crewmen, powerful bosses, a detailed map, and exciting new weapons. With new arms ready for battle, their unique weapon and evolution patterns are now among the most intriguing parts of the game. 

Emergency Meeting is in the third Vampire Survivors DLC and comes with a much-loved Among Us crossover and some exciting new game mechanics. These include six music tracks, the new Polus Replica stage map, a new adventure mode, new characters, and some tremendously powerful weapons that work harmoniously with new heroes.

This new Vampire Survivors DLC also brings with it new boss Suspicious Eyes. It appears at the 25-minute mark. Defeating this debuting monster is a challenging affair, but it’s made easier if you know which weapons to keep handy. 

To help with that, we’ll list all weapon evolutions in the Vampire Survivors: Emergency Meeting DLC and explain each evolution process as well as its stats. 

How to evolve weapons in Vampire Survivors: Emergency Meeting DLC

Just like in the base Vampire Survivors game and the other DLCs, each weapon has its unique evolution pattern in the Emergency Meeting DLC. Out of the eight new weapons from Emergency Meeting DLC, only seven can be evolved with the mini-crewmate passives found around the new Polus Replica map. 

Unlocking new weapons and characters in the DLC goes hand-in-hand. So here’s a quick guide to all the DLC weapons, the steps to unlock them, how to evolve those weapons, and their stats. 

1. How to Unlock and Evolve Report! 

Report! is the starting weapon for Crewmate Dino, the first unlockable character in the Emergency Meeting DLC. It fires out waves in the direction Crewmate Dino faces. These powerful waves can knock back enemies while dealing crushing damage. 

Report! is made available by unlocking Crewmate Dino from within the coffin in the middle of the Polus Replica stage. 

Evolving the Report! is a quick and easy task. Simply look for the red Mini-Crewmate. This red passive is in the Meeting Room, right in the center of the stage. Get the Report! weapon and the red Mini-Crewmate to their max level. The weapon will then evolve into the Emergency Meeting, which fires waves in every direction. It also chooses an enemy type at random to destroy periodically. 

The Report! weapon is made available for all other characters after surviving 15 minutes with Crewmate Dino. 

Report! Weapon Stats (By Level)

LevelStats
2Base damage increases by 10
3Knockback factor is up by 10
4Base damage increases by 10
5Knockback factor is up by 10
6Base damage increases by 10
7Knockback factor is up by 10
8Base damage increases by 10

2. How to Unlock and Evolve Sharp Tongue

Sharp Tongue belongs to Imposter Rina, the second character in the Emergency Meeting DLC roster. The weapon lashes out its sharp tongues in a single line from the character, which stab at nearby enemies. Leveling up Sharp Tongue increases both the number of tongues and their effective area, making for improved AoE attacks. 

The Sharp Tongue weapon is available after unlocking Imposter Rina, which automatically happens after evolving the Report! into the Emergency Meeting weapon. 

Sharp Tongue’s evolution requires the purple Mini-Crewmate, located in the southeast corner of the map. The Sharp Tongue and the Mini-Crewmate need to be at their max levels. After this, Sharp Tongue evolves into Impostongue, which attacks the strongest enemy and every foe around them in a single line. 

The Sharp Tongue is available for all characters after the player successfully survives for 15 minutes as Imposter Rina.

Sharp Tongue Stats (By Level)

LevelStats
2+1 more projectile. Increases Base area by 20%
3Base damage rises by 10
4+1 more projectile. Increases Base area by 20%
5Base damage rises by 10
6+1 more projectile. Increases Base area by 20%
7Base damage rises by 10
8Base area increases by 20%

3. How to Unlock and Evolve Lucky Swipe

The Lucky Swipe is the lethal weapon for Engineer Gino and is one of the most powerful weapons in the Vampire Survivors Emergency Meeting DLC. The weapon swipes out an ID card that flies across the screen, hitting all enemies in its pathway. Its amount stat determines the number of times the Lucky Swipe card swipes. 

Lucky Swipe is available after unlocking Imposter Gino, which activates after evolving the Sharp Tongue into Impostongue. 

To evolve Lucky Swipe, the player needs to find the orange Mini-Engineer Crewmate near the West of the Polus Replica map. When both the weapon and its passive are maxed out, it evolves into Crossed Wires.

vampire survivors emergency meeting dlc

This evolved weapon spreads and drags out wires all over the screen, and electrifies anyone touching those wires with constant damage. While the evolved version might be relatively slower, Crossed Wires has powerful AoE. 

Surviving 15 minutes as Engineer Gino with the Lucky Swipe makes it available to use for all other players. 

Lucky Swipe Stats (By Level)

LevelStats
2Increases Base area by 25%
3+5 Base damage and +10% Base speed
4+1 Projectile fire and +5 Base damage
5+5 Base damage and +10% Base speed
6+1 Projectile fire and +5 Base damage
7+5 Base damage and +10% Base speed
8+1 Projectile fire and +25% Base area

4. How to Unlock and Evolve Science Rocks

The Science Rocks weapon is Scientist Mina’s main weapon and is a challenging piece to level up in the Emergency Meeting DLC. This weapon throws out stones that deal damage to their landing areas. As Scientist Mina walks around, they can collect the rocks and cause strategic AoE explosions. 

The Science Rocks unlock along with Scientist Mina. And Scientist Mina is available right after evolving Lucky Swipe into Cross Wires. 

This weapon’s evolution is possible to achieve with the pink Mini-Scientist Crewmate, which is located on the east side of the map. As the weapon and its passive level up, Scientist Rocks evolves into Rocket Science. 

The evolved Rocket Science creates eight blue-colored tiles that explode if enemies step on them. A few of these tiles are numbered, and if enemies step on them periodically, it triggers a finishing move that can finish off more powerful foes.

When players reach 50 while playing Scientist Mina with the Science Rocks, the weapon becomes available for other characters. 

Science Rocks Stats (By Level)

LevelStats
2+1 Projectile fire and +30% Base area
3+1 Projectile fire
4+1 Projectile fire and +30% Base area
5+1 Projectile fire
6+1 Projectile fire and +30% Base area
7+1 Projectile fire
8+1 Projectile fire and +5 Base damage

5. How to Unlock and Evolve Just Vent

Shapeshifter Nino, a new character in the Vampire Survivors, uses the Just Vent weapon. This weapon makes vents appear on the ground, which then pull in enemies and leave behind useful items as well as EXP gems. 

Just Vent comes with Shapeshifter Nino, who is unlocked right as Science Rocks evolves into Rocket Science. 

To evolve Just Vent, players need to find the Mini-Shapeshifter Crewmate in the northeast corner of the Polus Replica. Upon maxing out both, Just Vent evolves into Unjust Ejection. This more powerful version opens up an airlock on either the left or the right side of the screen and pulls all enemies inside of it. The side used by Unjust Ejection is always opposite the character’s most recent movement direction.

As is the case with most weapons, Just Vent becomes accessible to all characters after surviving 15 minutes as the Shapeshifter Nino. 

6. How to Unlock and Evolve Lifesign Scan

The Lifesign Scan of Ghost Lino is an easy weapon to evolve and use. It’s more of a buff and healer than an offensive weapon. The weapon restores an amount of HP determined by the recovery and amount stats. It’s easy to find in the Polus Replica map and is a crucial part of unlocking Ghost Lino. 

Players can unlock Lifesign Scan by heading to the northeast area of the stage and moving inside the medical laboratory. For a quicker playthrough, players can also use the Mad Groove Arcana, a modifier system, to bring the weapon right to them. 

After receiving the Lifesign Scan, players have to move toward the west side of the map to get the Mini-Ghost Crewmate. Finally, the next step is to get everything to its max level and get the evolved Paranormal Scan. This weapon boosts stats periodically throughout each run, steadily powering up. 

Lifesign Scan Stats (By Level)

LevelStats
2+1 Projectile fire and -2 seconds Cooldown reduction
3-2 seconds Cooldown reduction
4+1 Projectile fire and -2 seconds Cooldown reduction
52 seconds Cooldown reduction
6+1 Projectile fire and -2 seconds Cooldown reduction
7-2 seconds Cooldown reduction
8-3 seconds Cooldown reduction

7. How to Unlock and Evolve Clear Debris

The final weapon and evolution of the Emergency Meeting DLC is Clear Debris. It belongs to Guardian Pina and periodically shoots out debris vertically. These cause potentially massive AoE damage, with each Debris piece damaging multiple enemies at once.

The Clear Debris comes with Guardian Pina, which unlocks after Ghost Lino defeats a singular enemy. 

To evolve the Clear Debris, a player needs to head to the central left of the stage and look for the Mini-Guardian Crewmate. When both components are at their maximum level, Clear Debris evolves into Clear Asteroids. 

This evolved weapon shoots out asteroids in different directions, damaging all enemies that come into contact with it. This weapon also unlocks for other characters after getting to level 50 with Guardian Pina.

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Written by Shreya Banerjee

Shreya Banerjee has been playing games for a long time. She loves Final Fantasy XIV, is still spooked by the ending of Inscryption, and is always eager to tackle new quests in Warframe.

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