Capcom reveals what will be in 1st big Dragon’s Dogma 2 patches

dragon's dogma 2 key art

After a controversial launch, Capcom is aiming to patch some of Dragon’s Dogma 2’s prominent issues, like the lack of a start new game option and the unstable framerate on consoles. 

Dragon’s Dogma 2’s launch has been a mixed bag for fans and newcomers alike. While the core gameplay of Dragon’s Dogma 2 and its open world garnered widespread praise, issues like framerate stuttering to Capcom’s standard microtransactions have dominated the discourse surrounding the game.

The once-anticipated sequel currently sits with a “Mixed” on Steam but sat as low as “Overwhelmingly Negative” due to several players being unable to start the game due to performance issues. With so much backlash, Capcom’s response was inevitable.

Dragon’s Dogma 2 patch will allow players to start new games

Dragon’s Dogma 2 will give players the ability to have more than one save file after its first major patch.

The lack of a new game option meant players were stuck with whatever character they were playing currently. While “Start New Game” headlined the planned fixes, there are several other issues that the patch will likely resolve.

Capcom also promised to boost the number of “Art of Metamorphosis” items in the Pawn Guilds to 99. Art of Metamorphosis allows players to change their appearance. Controversially, changing one’s appearance was largely gated behind microtransactions, though doing so is ultimately unnecessary from a gameplay perspective. The quest to give players their dwelling to save and rest in will also be available earlier for the sake of convenience.

While the above changes apply to all platforms, Capcom promised major updates specific to the PS5 and Xbox Series X/S. This will help remedy the performance issues that were a central topic of discussion before launch. 

Dragon’s Dogma 2 to give console players framerate controls

Dragon’s Dogma 2 will get options to set the framerate to variable or 30fps maximum in a future patch.

The uncapped framerate in Dragon’s Dogma 2 worried many, especially with the game’s commitment to massive maps and dozens of dynamic NPCs appearing on-screen. Variable framerates meant consoles could suffer severe stuttering instead of a smooth experience with anything other than immaculate optimization by Capcom.

Capcom will allow console players to set the framerate to variable or max 30fps, as well as the option to turn off intensive settings like motion blur and ray tracing. While far from perfect, Capcom states more significant solutions to the framerate issue will arrive in later updates.

No estimated release date for the first major Dragon’s Dogma 2 patch was given. It’s also unclear what order these features will be added and whether they will be packaged together.

Despite all these issues, Dragon’s Dogma 2 is the most successful single-player launch for a Capcom game on Steam, hitting a peak player count of 228,000 in the days after its release per Steam Charts. Once Capcom resolves these launch issues, Dragon’s Dogma 2 could be the best fantasy RPG of the year, as Baldur’s Gate 3 was for 2023.

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Written by Gab Hernandez

Gab Hernandez has a particular love for video games that give players control over the narrative direction, such as Divinity: Original Sin 2 and Disco Elysium. Gab spends just as much time playing games as they do gushing about them online to anyone who will listen. Their work has also been seen on TheGamer, Gfinity, and Wargamer, and you can follow them on Twitter / X at @HardlyWorkinGab.

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