It’s officially time to start talking about the end of Suicide Squad: Kill the Justice League, with Rocksteady Studios getting hit by layoffs and the game’s final season landing.
Few games have been as catastrophic, and as foreseeable, a misfire as Suicide Squad. Fans immediately rejected it upon its reveal, criticizing WB Games’ decision to assign Rocksteady to an eternity of live-service shooters rather than making a new Arkham game. As details on its gameplay and DLC came out, things only got more hostile.
Even though the game quickly fizzled and started sliding into obscurity, things somehow steadily got worse. From frustration over the handling of the game’s Batman character to the DLC characters not being fully integrated into the game, the game was a fixture of the news cycle even as players stopped playing. Now, WB Games is bringing it to a merciful end. Here’s what’s on tap for Suicide Squad: Kill the Justice League’s final season, whether it’s shutting down, and what the future holds for it.
Is Suicide Squad: Kill the Justice League shutting down?
Rocksteady Studios has confirmed that it’s winding down development for Suicide Squad: Kill the Justice League, with season four being the game’s last one. However, the game is not going to shut down after.
“With Deathstroke joining the roster, the Suicide Squad’s crusade against Brainiac is drawing to an end…While Season 4 Episode 8 will mark the final battle against Brainiac, all online features will continue to be available, so you’ll still be able to enjoy co-op with friends, as well as all previous seasonal and episodic content,” Rocksteady said in a statement on the game’s website.
Both to keep the game on digital storefronts and to deal with declining player counts, the game is finally set to add a single-player mode. This will allow players to play through the story without having to rally a crew. It will also ensure that when Suicide Squad: Kill the Justice League finally does shut down, it won’t immediately get de-listed by Steam and the PlayStation Network.
This is still a disastrous turn for both WB Games and Rocksteady.
Data mines, reports, and leaks all suggested the hope was for the game to be supported indefinitely. From new game modes to extra characters, the plan was for Suicide Squad to grow steadily over time. Unfortunately for the developer and publisher, the game fizzled sales-wise and was discounted shortly thereafter. The persistently bad reception to everything the game brought undermined any chance of a recovery.
This is par for the course when it comes to live-service multiplayer games, though. These sorts of games have become highly contentious. That hasn’t stopped publishers from tasking developers with making more of them, nor has the massive graveyard of failures in this genre.
Unfortunately for Rocksteady, the company’s fate is uncertain. Though fans long for a proper return to the Arkhamverse, not that other one, there’s no sign of that happening.